add_library(videod3d BoundingBox.cpp BoundingBox.h D3DBase.cpp D3DBase.h D3DState.cpp D3DState.h DXPipeline.cpp DXPipeline.h DXShader.cpp DXShader.h DXTexture.cpp DXTexture.h main.cpp NativeVertexFormat.cpp PerfQuery.cpp PerfQuery.h Render.cpp Render.h SwapChain.cpp VertexManager.cpp VertexManager.h VideoBackend.h ) target_link_libraries(videod3d PUBLIC common videocommon videod3dcommon )